The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

League Forums

Main - League News/General Discussion

Re: League Rules and Agreement

By Garrok
10/06/2020 10:56 pm
RedNU wrote:
plasteredpickl2 wrote:
hey red these are the position rules he put in the NCAA league. I just copy pasted it below

"The following rules were written up by jgcruz for the Paydirt League, MMan brought them to my attention, a couple of them have already been adopted for the NCAA league (punt rusher & WR/DB). The punt return rusher rule has been edited. Unless there is a valid reason posted to consider not using these rules, please consider them now in force. The more we are on a level playing field and nearer to simulating RL football, the better. I have used all of these "exploits", and will use them when I see others in a league using them. However, I dont have a problem not using them when league rules are in place to prohibit their use or JDB somehow programs the control on it. What happens when an "exploit" is used, is that it causes an obvious, non-simulative result, like 2 or more punt blocks in a game, or a WR playing CB picks off 4 passes out of 30 passes or less thrown at him, or a LB or S is the league leader in sacks. It was not the intent of JDB to have that happen and he's working on getting the game to be more of a simulation all the time.

A GM shall NOT insert a player into a position on the depth chart (including overrides) during the regular or post season which deviates from the following:

1. RB may include only players whose primary position is RB, FB, TE or WR.

2. FB may include only players whose primary position is RB, FB or TE.

3. TE may include only players whose primary position is FB, TE, WR or an offensive lineman.

4. WR may include only players whose primary position is RB, FB, TE or WR.

5. Offensive line players may only include players whose primary position is offensive lineman or TE.

6. Defensive line players may only include players whose primary position is a defensive lineman who weighs at least 276 lbs.

7. LB may only include players whose primary position is LB or S.

8. S may only include players whose primary position is S, CB or LB.

9. CB may only include players whose primary position is CB, S or LB.

10. Special teams rushers against punts, #2 thru 5, shall exclude players whose primary positions are CB, FS, SS or WR. Such players may only be used as outside LBs, blockers, and return in punt situations."


I like these!

I have a morbid curiosity question wondering why an FB cannot play O-Line since, in more than a few cases, the O-line is frequently their second-best position (Full disclosure -- I have more than one team where the backup FB is also a backup 4-spot (or even 5-spot) O-lineman because the fit is so nice...but I've never felt like it leveraged me any sort of advantage.)


Wondering why a TE can be a WR, but not a RB (heavier).
I have a few reserve LB as #4-5 DL, but that’s a simple move if needed.

Re: League Rules and Agreement

By TarquinTheDark
10/07/2020 1:58 am
I have a few issues with these.

#5 - I have had teams where I'm putting WRs in at Tackle by midseason due to injuries, simply because they're the best of what's left.

#6 - First, let me say I understand the need for this one, due to exploits. Don't ask me to like it. Similar issues to #5. What may be a simple change for one team becomes a trend of hiring gangs of underqualified slow DL FAs for other teams, in order to have some uninjured players on the field by the playoffs.

#7 - I have a rotating defensive backfield. I play that way due to the effects of fatigue. If one of my CBs is going to be my most effective OLB on a particular play because all the options above him are catching their breath, then this is an undue restriction.

Now, lets look at it from a general perspective.

First, none of us got to this league without playing in other leagues successfully. We play multiple leagues, and we each do it our own way. There are behaviors that are clearly exploits, but there is no right way to play. If there was, MFN would lose most of its entertainment value. If we need to drastically modify our play for each league, the time investment would make MFN lose most of its entertainment value.

Second, creeping bureaucracy. One person has a good idea (or a whole bunch of them at once.) Another person says, "these are mostly good ideas, some better than others, but let's make them rules!" Then another person has a good idea ... then another ... In the meantime, someone somewhere else has a completely different good idea ... this is how humans naturally create and interact with systems throughout history. We are brainwashed in our school systems that "progress" is always a good thing. It isn't. Eventually, we all wind up filling out paperwork for breathing permits. People like Admin-who-shall-not-be-named come along, and start using these rules as one more excuse to throw their weight around.

Some of these ideas have value, some are simply restrictive for the sake of personal interpretations of a right way to play (or even one person's interpretation of another person's interpretation of a right way to play). If we're going to adopt any of them, we should look carefully and cautiously at which and why.
Last edited at 10/07/2020 2:14 am

Re: League Rules and Agreement

By hollyhh2000
10/07/2020 6:26 am
the only majot issue I have with those set of rules:

If you are allowed to switch a WR to RB you need to be allowed to play a CB at LB to be able to fight speed with speed.

Passes to the RB, especially wheel routes are a Major part of some gameplans and you need to be able to fight these. You already pay the price for putting the CB at the LB spot, if the offense elects to rush

Re: League Rules and Agreement

By IoanBlood
10/07/2020 9:34 am
Keep it simple:

- fight the punt block exploit -> no lightweight speedsters in ST Rusher position 1 - 4 and ST Rushers Chart (Secondary, RB, WR, TE, FB)
- no offensive player playing defense or vice versa
- every defensive game plan has to have at least 10 options -> to fight the extensive use of certain exploit(?) games

Re: League Rules and Agreement

By plasteredpickl2
10/08/2020 12:10 pm
I only posted this as an example of some rules. I do not like these entirely but these are rules that were posted in a league that I play in and I was just tryna give some ideas to red on positional problems.

Re: League Rules and Agreement

By GrandadB
10/08/2020 1:48 pm
Yeah, I dont have a problem with FB playing Oline. The primary "exploits" as far as positioning goes are pretty obvious, they come out in both the game stats and league player stats, like the SS who was converted to DE and then played DT1 at 256 lbs on the Geechees and racked up 55 sacks last season .... right? 8 sacks in the CC game. Thats what triggered my looking at what was going on with that, it stands out as an obvious difference. Same for certain WRs that play DB, their interception to thrown at ratios are ridiculous! I had one who got 2 picks in a game off of 4 thrown ats!! Was not intentional, no overide, pre-season as I recall. In the CC game, Dragons/Geechee, the 43 OLB Flat Zone & 46 Heavy were used 90+% of the defensive play calls, the other defense used was GL. You can look at the game play log if you want to get an accurate count, or you can take my word for it. Ive been guilty of doing the same, it's not intentional, and I correct it right away when I see the game results.

Play limitation has a balance. On defense it can be very obvious and as stated, it requires the owner who has it done to them or spots it to make a complaint, turn it in or hold his peace. Defense is not penalized as much for overuse or as quickly as offensive plays are. And defense is where the most abuse occurs when it comes to limited selection. When you scout another team and see that there are only 8 or 9 plays active, that is a pretty good clue in addition to the play count from the previous game, if and when it shows one defense being used 25 times or more. 12-15 times should be the limit, and having at least 15 plays active, which is half of the 30 max. Overall, it should be a "Sportsmanship" or "Gentlemens Agreement" type rule and all owners in the league should be aware of it and agree to it. Or at least have it posted so that if the issue comes up there is justification for any reprimand or action taken.
Last edited at 10/08/2020 2:13 pm