Saxinis wrote:
How does injuries affect the game? Do you need to manually remove or lower the player on the depth chart?
There a formula that simulates the area of the body injured. Its about a 15 % reduction of rating per fully injured area. Playing while injured increases the chance of another. This is probably one of the most important part of the game, who you decide to play , besides gameplanning of course.
You do not have to do anything, but that strategy could hurt come late season. A heavily used player that is subbed for every injury might miss 30 to 40 percent of his games. If you play him with minor injuries you will be better off missing mabye 10-15% of snaps . Especially if he's a grade A player in a big game. I rarely sit stars or old guys...if I am paying you you better play!
Injuries are moderated by conditioning and fatigue. Also, more injuries means earlier retirement( I might need a citation on that but something to that effect)
Good Luck! The only time a player won't play with an injury is when his status is "out". Or if you inactive them. The injury time is really about half as what it says....IMO...most of the time...sometimes I feel guys heal twice as slow as others and that's random or maybe age/injury related (another citation is needed)
Last edited at 11/10/2016 9:19 am